3 Maw Of Madness
The Maw of Kaladros grows in your chest. You can Expend a Bardic Inspiration Die to scream and deal Psychic damage to a number of targets equal to your Proficiency. The damage is equal to the number rolled.
6 Corrupt Veil
You can open your Maw to eject a small Heart of Kaladros. Where it lands all enemies must make a DC14 Int check. Failing the check will cause them to perceive the Heart as something like a crying child and will rush to it. The Bard can use a command word to force the Heart to explode doing 6D10 Acid Damage in a 10foot radius.
14 His Grand Audience
Reach deep into the Minds of others and bring them before Kaladros himself. Up to 5 targets you can see within 60ft must make a DC18 INT Save. Targets are stunned if they fail. If they fail by 9 or more they are charmed and fight on behalf of the caster. If they roll a 1 on the save they die when the effect ends.
3 Sea Legs
You gain Advantage on Checks against falling prone. You have less penalty moving through difficult terrain. You gain the Grease spell as always known. You also gain a swimming speed of half your movement.
6 SHANTYS
You can Expend a use of Bardic Inspiration to begin chanting a Shanty. Others can join in and raise its effect. Each affected gains 5 movement for each joined in the Shanty. This movement can occur on yours or the targets turn.
6 Underhanded Tactics
When using the Attack action on a surprised target you may attack again on that same target.
14 And a Bottle O Rum
Alcohol has a reverse effect on you. You can gain 4d4+4HP from drinking. You also gain advantage on performance checks. During combat you can drink as a Bonus Action
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