3 Element Training
You can channel your Ki points into a element of your choice between Fire, Cold, Force, and Lightning. Spend 1 Ki point for this change.
3 Firearms Training
Gain proficiency in firearms
6 Zen Stance
Lose all movement but gain a second action. You can spend 4 Ki points and enter this stance. This uses concentration rules as you channel. You sacrifice your ability to move but each turn you may take an additional action
11 Double Tap
Roll extra damage dice on hits. As you continue to grow in your practice you fire twice into targets as you attack them. You add 1d6 to your Firearm damage rolls.
17 Bullet Dance
Strike enemies around you as you channel your Ki. Spend 2 Ki points per target in a 45deg cone. You make an attack roll against each target you choose. You have uses equal to half your Proficiency.
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